EverQuest Game Updates for July 15, 2026

July 15, 2026
_____________________

*** Highlights ***

– Made changes to multiple Hero’s Journey quests to make them more group friendly. See the Quests & Events section for details.

*** Items ***

– Merciful Shield found on cleric breastplates in Shattering of Ro should now trigger the correct version of Recurrent Merciful Shield.

*** Quests & Events ***

– Food for Thought – Lize`s chests now drops One of Lize’s Trinkets for the group.
– Bile From Below – The Unearthed Bonesnapper Beast now drops the Saliva Covered Hardened Metal Alloy for the group.
– Lost Memento – The rats and snakes now have the chance to drop Anarynn’s Lost Gold Locket for every member of the group.
– The Ancient Tablet – The inhabitants of Vergalid Mines now have a chance to drop the Ancient Tablet for group members.
– Lost Souls I – Skullrend now drops Klazag’s Amulet for the group.
– Lost Souls II – The followers of Vergalid now have a chance to drop the Void Etched Symbol for each player in the group.
– Duskmold – The twittering mounds and doomshriek mushrooms now have the chance to drop the Twittering Fungus Cap and Doomshriek Mushrooms for the group.
– Serric Lives – The Kickpick goblins now have the chance to drop the Piece of Serric’s Tabbard for the group.
– Earthy Extermination I – The bonesnappers now drop Bonesnapper Meat for the group.
– Earthy Extermination II – The bonesnappers now drop Bonesnapper Egg for the group.
– Earthy Extermination III – Vergalak now drops Fillet of Vergalak for the group.
– Feather for Your Cap – The griffons and ridge watchers now drop Pristine Ridge Griffon Feathers for the group.
– Spooky! – The giant zombies now drop the Glowing Glass Shard for the group.
– Dead Wood, Treants – The treants now drop the Treant Wood Heart for the group.
– Dead Wood, The Shambling Mounds – The shambling mounds now drop their Shambling Mound Branches for the group.
– Summon the Spirits – The gnarl thorns now drop Bog Bark for the group.
– Hardy Seeds – The hedge devils now drop Hardy Seeds for the group.
– Pieces of the Past – The skeletons near the ruined tower now drop the Ogre Relics for the group.
– The Golden Pick I – Mucktail rock breakers now drop their Part of a Broken Pick Haft and Tarnished Golden Pickhead for the group.
– The Golden Pick II – Rotwood Saplings and Darkwater Lockjaws now drop their Rotwood Treant Branch and Darkwater Crocodile Skin for the group.
– Bixie Plans – The Stone Hive Bixies now drop the Bixie plans for the group.
– Ore for Smelting – The mucktails now drop Hunk of Blightfire Ore for the group.
– The Ghostpack Fens – The ghost wolves and Denlord Darkmoon now drop Etheral Ghostwolf Pelts and Denlord Darkmoon’s Tooth for the group.
– The Slashclaw Cliffs – The slashclaws will now drop their Pristine Slashclaw Pelt for the group.
– The Darkwater Pools – The crocodile and turtles will now drop Darkwater Crocodile Skin and Moors Turtle Shells for the group.
– Kindling for the Fires – The hedge devils now drop their Hedge Devil Branches for the group.
– The cave bears from the bear cave in the Hollow, now have the chance to drop the Pristine Bear Hide for the group.
– The Ashengate Orders – Dyn`Leth’s Courier will now drop the Ashengate Orders for everyone in the group.
– Thrills and Quills – The vermin from the Haunted Hall now have the chance to drop Crescent Vermin Hides and Crescent Bat Hides for the group.
– Cap of Color – The sporelings in the mushroom grove now have a chance to drop Sporeling Cap for everyone in the group.
– Slightly Less Than One-Half of a Baker’s Dozen – The sporelings in the mushroom grove now have a chance to drop Tasty Truffles for everyone in the group.
– A Dark Heart – Apothecary Shelga will now drop Shelga’s Pouch of Ingredients for everyone in the group.
– Tallongast (Raid) – Fixed an issue where food adds that are up when Tallongast dies invalidates the Starvation achievement.
– Hagralazoo’s Memories – Hagralazoo has had her faction requirements lowered to dubious (-500).
– Adventures now allow you to swap personas up to one level higher than your character was when you started.

*** Spells ***

– Bard – Converted Covariance of Sticks and Stones from referencing individual song spell groups to referencing the entire Insult/Disdain lines of songs.
– Enchanter – Updated the Dichotomic Reinforcement line of progressive spells to correct the multiple ways it had fallen behind. Rank 1 of new spells are now equal to rank 6 of previous spells, and ranks 2-6 are all upgrades.
– Magician – Updated the Dichotomic Companion line of progressive spells to correct the multiple ways it had fallen behind. Rank 1 of new spells are now equal to rank 6 of previous spells, and ranks 2-6 are all upgrades. Updated the skill damage mod to keep progressing throughout the spell line.

*** NPCs ***

– Fixed an issue that caused loot to be inaccessible from Tunare and Avatar of War when completing their respective events across multiple instances.

*** Progression Servers ***

– Made a speculative fix to Terror of Luclin raid success messages that say “ERROR” instead of mentioning the event name.
– Moved Vhaksiz the Shade, Salczek the Fleshgrinder, Maareq the Prophet, The Acolyte of Affliction, and Grummus to different randomized loot buckets.

*** Miscellaneous ***

– Made a speculative fix to an issue where raids on high population servers would sometimes get into a bugged state and disband.
– Race changing in a pickzone will no longer sometimes set the wrong starting city.

*** UI ***

– Fixed a crash in UI radio buttons when loot is rolling out in Advanced Loot window.

*** Previously Updated ***
– Fixed a crash in UI radio buttons most commonly seen with Advanced Loot window.

– The EverQuest Team

EverQuest Game Updates for June 17, 2026

*** Highlights ***

– Updated progressive spell lines for Cleric, Druid, Shaman, Necromancer, and Wizard. See the spells section below for details.
– The Laurion’s Song expansion is now free-to-play on Test and Live servers.

*** Items ***

– The shields Elderbark Bulwark, Barkhide Barrier, and Verdant Cupule should now have a type 8 augment slot rather than a type 7.
– When placed in housing, the Frostreaver Sabre-Tooth Cat Mount should now respect movement options.
– Stats on Beatrice’s Carved Family Heirloom have been adjusted.

*** Quests & Events ***

– Trials of Smoke (Mission) – Fixed players being teleported repeatedly when first zoning in if their group is full.
– Year of Darkpaw – Oasis of Fear (Heroic Adventure) – Fixed an issue where progress could break when Kill and Investigate steps trigger simultaneously.
– Oasis of the Jungle (Heroic Adventure) – Players who die to the first barrel and miss the update, can now hail the frenzied gorilla, and reset the errand.

*** Spells ***

– Berserker – Updated the Dichotomic Rage line of abilities to spread the damage over more individual strikes in order to avoid cases where the damage cap could be exceeded. Also increased the hate override values that were not updated previously.
– While mounted, casting a spell that requires you to be standing will fail and no longer put the item or spell on cooldown.
– Wizard – Adjusted existing Progressive abilities to fix the three ways they had been falling behind both content and other abilities. Rank 1 of a new ability is now equal to Rank 6 of the previous ability and all other ranks are upgrades. Changed the hate modifier values to scale with damage dealt.
– Necromancer – Increased the damage dealt by the Dichotomic Paroxysm line of Progressive spells. Set the tap percentage to a consistent 75% and set the caps on that tap percentage to increase every rank. Like other Progressive spells, rank 1 of a new level is now equal to rank 6 of the old level.
– Priest classes – Adjusted existing Progressive abilities to fix the three ways they had been falling behind both content and other abilities. Rank 1 of a new ability is now equal to Rank 6 of the previous ability and all other ranks are upgrades.

*** Mercenaries ***

– Increased spell focus damage of caster DPS mercenaries and removed the restriction that prevented it from applying to area of effect spells.
– Melee DPS mercenaries now have access to higher level versions of Thief’s Eyes (Thief’s Vision & Thief’s Sight) at levels 96 and 117.

*** Miscellaneous ***

– Using ‘/usetarget’ command while holding an item will now prioritize trading with merchants and guild masters instead of interacting with them.
– The cap on how much Vitality can be stored will now be properly enforced after being resurrected.
– The Laurion’s Song expansion is now free-to-play on Test and Live servers.
– Enabled free transfers off of Mangler to other Live servers.

*** UI ***

– Made a speculative fix for non-US keyboard layouts inputting an extra character when zoning.
– Updated the Advanced Loot window in preparation of Personal Loot changes.

– Changed –
EQUI_AdvancedLootWnd.xml
EQUI_Animations.xml
EQUI_LootSettingsWnd.xml
EQUI_Templates.xml

*** Previously Updated ***

– Fixed an issue that was preventing charms from Tides of Time from working as intended.
– Fixed an issue that would not offer all available level decreases when speaking with the Priest of Discord.
– Worn equipment will no longer be placed in bags if the item is associated with an expansion that has not yet launched on the server.
– Echo of Hate (Raid) – Reduced the radius of the Wax oozes. The original radius was 30; a change in May made it 50. This change reduces the radius to 40.
– Fixed the issue on Vaniki that caused the challenges to not evaluate levels properly.
– Avoidance abilities like Shield Flash and Deflection should be functioning properly again.
– Reverted previous changes to the camera when mounted.
– Frostreaver: Corrected some instances where merchants were available but were not selling all of the relevant tomes for Berserkers.
– Frostreaver: Added the Beastlord Tome of Bestial Fury Discipline to Bakrav Uramis’ inventory.

– The EverQuest Team

 

EverQuest Game Update Notes for March 11, 2026

March 11, 2026
_____________________

*** Highlights ***

– Added level 115 Heroic Characters that will be available in the Marketplace starting March 16, 2026.
– The game client now supports borderless fullscreen windowed mode.

*** Items ***

– The drop item confirmation dialog should now disappear when any type of auto inventory occurs.
– Updated pre-Shattering of Ro worn focus spells with a different damage effect that will yield increased direct damage output and improve buff compatibility, bringing them in-line with the previously updated Shattering of Ro spells.
– Adjusted loot tables for Enraged Shattering of Ro raid chests.
– Scalp of the Ghoul Lord can now be used by all classes.

*** Tradeskills ***

– Fixed an issue with crafting using items from the Personal Tradeskill Depot.

*** Quests & Events ***

– Altered the pet tanking behavior to “default” in a large number of mission NPCs in Torment of Velious, Claws of Veeshan, Terror of Luclin, Night of Shadows, and Laurion’s Song.
– Ruined Relic (Raids) – Added a Null Vortex to both raids and removed the zone-based levitation suppression.
– Year of Darkpaw – Oasis of Fear: Fixed an issue where progress could break when Kill and Investigate steps trigger simultaneously.

*** Spells ***

– Bard – Moved Selo’s Accelerating Canto into the Movement memorization category.
– Bard – Reduced the mana cost of all Shattering of Ro songs.
– Bard – Corrected the timer of Yaran’s Disdain from 6 to 3.
– Beastlord – Corrected the timer of Ankexfen Lance from 7 to 11.
– Beastlord – Adjusted mana costs of Shar`Drahn’s Chill and Spiter Blood to better reflect their actual power increase. Reduced the cost of Shar`Drahn’s Chill significantly. Increased the cost of Spiter Blood slightly.
– Druid – Corrected an error with Duskthorn and Frondbarb that caused the “Wild” versions of those spells to remove the spell entirely instead of replacing the lower-damage version.
– Necromancer – Added a No Twincast flag to the spells Livianus’ Grip of Decay and Mourgis’ Grip of Decay to match the behavior of later spells in that line.
– Shadow Knight – Lowered the mana cost of Dire Constriction XI.
– Paladin and Shadow Knight – Moved the availability of Deflection Discipline from Seeds of Destruction to Depths of Darkhollow. Corrected data that allowed it to be available earlier via autoscribe.
– Fixed a bug where spell AAs wouldn’t work after running the spell auto-grant.
– Added a help message if /autogrant spells is used and the setting is not enabled.

*** AA ***

– All Classes – Unwritten Glyph items can now properly grant level 130 ranks of Mythic Glyphs.
– All Classes – The Special AAs Curse of Blood, Affliction of Blood, Torment of Blood, Temptation of Blood, and Invitation of Blood are now persona shared.
– Wizard – All ranks of The Focus AAs Focus: Chaos Scintillation and Focus: Rimeblast Cascade now correctly focus the Fire and Cold spells, respectively, in the Wildmagic Strike spell line.

*** Progression Servers ***

– Enabled free transfers off Rizlona and updated it to be free to play.

*** Miscellaneous ***

– Added a fix for client crashes related to NVIDIA graphics drivers.
– Fixed an issue that prevented the Preview Item Window from rendering transparent items.
– Fixed 2.0 pixel shaders that were overly bright and shiny on actors and items that have bright white colors.
– Made the following changes to resurrection:
– – Resurrection failure should respond with more detail if the dead player declines, if the offer times out, if the player is zoning, or if the player has already been offered a resurrection.
– – Resurrection AA abilities should properly reset in more failure cases, such as a player exiting the zone or declining.
– – Added the deceased player’s name to several resurrection chat messages.
– – Targeting a dead player with multiple corpses who has not yet respawned should now properly target the corpse over which they are hovering.
– – Resurrections that restore experience now show the percentage gained.
– – Updated NPC death messages to be slightly different from player death messages.

*** UI ***

– The Bazaar Search Window’s Find Items button will now more accurately show when a search can be performed again regardless of how the previous search was initiated.
– Hotbutton item links will now be more visually consistent.
– Converted the Group Window to use the new UI engine.
– With New UI Engine display option enabled, in-game windows that are supported by the New UI Engine will now save their positions distinctly for each desktop window mode: restored, maximized, and fullscreen.
– The game client now supports borderless fullscreen windowed mode. A Borderless Fullscreen checkbox has been added to the Options Window Display tab.

– Changed –

EQUI_CharacterCreate.xml
EQUI_CharacterListWnd.xml
EQUI_HotButtonWnd.xml
EQUI_Inventory.xml
EQUI_OptionsWindow.xml
index.html
main.css

– Added –
GroupWindow.html

– The EverQuest Team

Gane Updates for February 11, 2026

February 11, 2026
_____________________

*** Highlights ***

– Added a spell auto-grant. Please see the spells section for more details.
– Druid and Wizard – Created new teleport spells to Ruined Relic.

*** Items ***

– Removed the Heirloom flag from Tsikut’s Crystallized Magic.
– Clicking on a target with a key ring item attached should now properly interact with the target.

*** Quests & Events ***

– Letting Go and Grounding – All instances of Heloise Alston are no longer marked as Rare. Additionally, should the attackable version be left alone for a while, she will despawn and reset.
– Answering the Call – Moved the safe area in Ethernere Tainted West Karana, so Deathmaster Sarenth will be combatable.
– Shar’Drahn (Mission) – The rockfall auras will appear again.
– Achievements – Updated the “Champion of Shattering of Ro” and “Vanquisher of Shattering of Ro” General achievements to show all of the Challenges needed as sub-steps for their respective missions or raids.
– Added a note to The Plane of Time achievement component about the Quintessence of Elements, which needs to be in your inventory to complete the achievement.
– Veil of Alaris progression – Fixed an issue where the Record of Tales and the following books do not progress correctly if the server has bonus evolving item experience.

*** Spells ***

– Null Vortex in the Ruined Relic events should no longer give an out-of-combat timer.
– Added a spell auto-grant. Upon leveling, characters with the spell auto-grant enabled will automatically learn new spells and combat abilities up to their current level, up to four expansions away from the current expansion (on progression servers), or four expansions away from the account’s currently owned expansion (on live servers).
— Some spells are intentionally not auto-granted.
— The spell auto-grant requires All Access membership, and can be enabled in the Options Window.
— On progression servers, the spell auto-grant becomes available in Planes of Power, and classic spells will be granted. On live servers, if you own Shattering of Ro, spells up to Terror of Luclin will be auto-granted. If you own The Outer Brood, spells up to Claws of Veeshan will be auto-granted.
– Added the /autogrant command. This command can be used to manually run the AA or spell auto-grant.
– Fixed a misspelling in the cast on you text of Burning Mana.
– Druid and Wizard – Created new teleport spells to Ruined Relic. These are available from Tulanarynn in the Scarred Grove if you have completed the Partisan of Ruined Relic achievement.
– Enchanter – The scrolls for Illusion: Guardian of Ro and Illusion: Tier`Haeth can now stack to 20.
– Necromancer – Moved the Strength debuff in the Grip of Mori DoT line from slot 2 to slot 5 to avoid stacking conflicts.
– Shadow Knight – Made several changes to the Dire Constriction DoT line to avoid stacking conflicts. Moved the Disease counters from slot 1 to slot 2. Moved the Strength debuff from slot 2 to slot 6, and moved the AC debuff from slot 3 to slot 1.
– Shadow Knight – Unyielding Stance Rk. II and Rk. III are now available from Candlemaker’s Greater Wax Seal and Greater Mirrorshard of Relic along with Drape of Spite. If you have upgraded Drape of Spite already, you will have a new special option to upgrade Unyielding Stance on its own.

*** AA ***

– Magician/Wizard – Updated the Class AAs, Heart of Skyfire/Improved Familiar, all pre-Shattering of Ro ranks, to use a different damage effect that will yield increased damage output and improve buff compatibility.

*** Miscellaneous ***

– Fixed particle affects to attach to the correct location (for example, skeleton’s glowing eyes) when the window is at a 16:9 aspect or higher.
– Expendable items can now be placed into the Activated Item Key Ring. Each stack of a stackable item counts as one item towards the item limit.

*** UI ***

– Tribute and Trophy Tribute activation state now persists between persona swaps.
– You can now remove augments from armor by clicking Grab Item in the Find Item Window.

– Changed –
EQUI_DragItems.xml
EQUI_OptionsWindow.xml

*** Previously Updated ***

– Tradable: The Shattering of Ro Expansion Ticket will now grant the correct features when used.
– Spite-Woven armor ornaments are now No-Trade.
– Colossus (Raid and Mission) – Moved the magic storms back into the event. Note: The stony storm will wander in a larger loop than before, but still within the event area.
– Shar’Drahn (Raid and Mission) – Wisp NPCs can now be attacked by pets.
– Removed some anniversary NPCs that should not have been available at this time.
– Null Vortex is now a short buff, so it will not linger if you zone.
– Zones with a Resource Hunter experience bonus will once again give the correct amount of bonus experience.
– Fixed an issue that caused the Raid window to not properly handle moving raid members between groups.
– Fixed a crash when using the new UI engine and toggling or changing fullscreen display mode.

– The EverQuest Team

EverQuest Updates for January 21, 2026

January 21, 2026
_____________________

*** Highlights ***

– Added a new teleport item that is locked behind progression. Ask Tsikut about travel.
– Added achievements that follow the Planes of Power progression.
– Added a safe area in many expansions starting at House of Thule. See Miscellaneous for more information.

*** Items ***

– Midnight Mallet can no longer be used if you are not one of the classes on the item. Also, the recast has been increased to 2.5 minutes.
– Protector’s Gem of Unraveling Order should now have a more appropriate heroic stamina value.
– Acrylia Slate of Shar Vahl is no longer lore, and Initiate’s Cloak of Shar Vahl is now lore equipped.
– Short Bow of Unraveling Order now has an AC value.
– Added a new teleport item that is locked behind progression. Ask Tsikut about travel.
– Items that are turned in for quests above the character’s current level will now be returned instead of being stolen by the NPC (the quest will still not be advanced).
– Fixed an issue where bandolier would not load correctly if you had two of the same item in the bandolier, such as two of the same weapons or two throwing items.
– Clicking an empty bandolier no longer removes your weapons if you have Auto Swap enabled.
– New armor ornaments are available for purchase from Grogg Harpyr or Cortnia Stonebreaker in Scarred Grove.
– Real estate eviction should no longer cause items to become lost or missing.
– Corrected an issue that prevented you from swapping two items containing augments in the same lore equipped group.
– Removed the trivial loot code from Scraps of Wither and Decay.
– Aurora Carver and Zed Growlinggut in Scarred Grove will now buy back fewer items.
– Added druids to the Vah Shir cultural leather armor.
– The Celebratory Champagne Flute Ornament should now work correctly on one-handed, two-handed, and hand-to-hand weapons.
– Candlemaker’s Wax Seals will now drop from named NPCs in The Vortex, Ruined Relic, Labyrinth of Spite, and Arcstone, Shattered Isles.

*** Tradeskills ***

– The recipe for Acrobat’s Diminished Belt of Unraveling Order now uses the correct container type.
– Increased drop rate of Riven Arcana Imbued Timber.
– Increased drop rate and quantity of Riven Arcana Imbued Silk.
– Updated default hotkey label for “Enchant Honed Riven Arcana (x1)” and “Enchant Honed Riven Arcana (x10)” abilities.
– Increased size limit on reading from the INI to properly save and load recipes from your favorites list.
– Improved performance of the Tradeskill Depot.

*** Quests & Events ***

– Echo of Hate (Mission): Removed a spiteful drachnid/a venomous drachnid that wandered near the Northern even area. Note, you can still gain additional aggro if you move too close to the room edges. Or, you can clear the natives first!
– Echo of Hate (Mission): NPCs will no longer respawn for the life of the instance.
– Added achievements that follow the Planes of Power progression.
– In Ruined Relic, a static magic storm has been added near the Janitor that may need cleaning up while helping him in the task Shattered Tears: The Third Fragment.
– It will now be possible to levitate in the Shar’Drahn mission.
– The Echo of Hate mission will no longer congratulate you for defeating Shar’Drahn.
– Falling off the edge in the Shar’Drahn mission will no longer strand you at the bottom of the zone.
– Added scheduled update events to the calendar for 2026.
– Labyrinth of Spite – Letting Go and Grounding – Resolved a typo in the task steps.
– In the Invaders Raid, the bombs will no longer explode instantly when dropped. Also, they will no longer chase people around the space.
– In the Echo of Hate Raid the Dark Mania spell will be removed on success or reset of the event.
– The task The Hate Machine in Labyrinth of Spite now has less repetitive task text. It also plays nicer if you complete some elements out of order.
– Made a speculative fix to a bug where you would incorrectly be blocked from looting from a raid due to the zone believing the lockout was from a different instance.
– Set NPCs in progression instances to no-equip so they will not equip their loot.
– Ring of Scale raids should no longer fail to reward flags to dead or zoned-out players on success.
– Fixed an issue with the Rings of Fire mission in Argin-Hiz that could cause the Archivists to be unkillable.
– The Last of the Storm Boars quest has been slightly improved. Sometimes you can loot the Terse Note and not get the first element to complete. Now, if that happens, simply step back into the hut where the “wandering corpse” appeared, and you should get the update.
– The “spy” for the Supplies for Spies task in the Steamfactory will now spawn properly.
– The “Aspects” defending T’Shara in Accursed Nest, if left alone long enough, will reset their attack power.
– Altered the timing of Brew Day events.
– Increased the drop rate of Ethereal Fragments in Arcstone, Shattered Isles so they drop one for each character in a group.
– Ruined Relic – Shattered Tears: The Second Fragment – You can now spawn Magmath in pickzones.
– Increased the drop rate of the Hymn of Stability: Verse from rare NPCs in Ruined Relic. Rare placeholder NPCs in Ruined Relic now also have a chance to drop the page if any members in the group have the Songs of Stability quest.
– Waxwork Abolishion: Adjusted raid and mission timings for Candlemaker’s Workshop Waxwork Abolishion to reduce encounter inactivity.

*** Spells ***

– Reduced the damage of “Burning Slime” cast by Caiser the Lava Dweller to be in line with the rest of the Shattering of Ro expansion.
– Added 20 pages to the spellbook.
– Description for Secretion of the Mamba now correctly indicates that it summons a single dose of Consigned Bite of the Shissar XXIII.
– Queuemelody will no longer be interrupted if you try to use an offensive song on a target who cannot be attacked.
– Fixed the spell description string for Temporal Disturbance, cast by certain Shattering of Ro magic storms.
– Beastlord – Corrected an issue where some warders between levels 56 and 64 would lose the ability to taunt when focused.
– Enchanter – Added scroll drops for Illusion: Guardian of Ro to Candlemaker’s Workshop and Illusion: Tier`Haeth to the Labyrinth of Spite. These scrolls will not appear in mission or raid instances of these zones.
– Magician – Added additional NPC races to the Monster Summoning pools in Shattering of Ro zones.
– Magician – Corrected the name of the level 126 Burnout XVII.
– Paladin – Corrected the healing values for Aurora of Sunlight XI.

*** AA ***

– All Classes – Updated the Special AA, Wild Magic: Unleash, all ranks, such that “Energizing” storms restore less mana (1/2/3% down from 1/2/4%) and drain more HP (2/4/6% up from 1/2/4%) per tick, while “Revitalizing” storms drain less mana (0.2/0.4/0.6% down from 1/2/4%) and restore more HP (2/4/6% up from 1/2/4%) per tick.
– Monk – Updated the Focus AA, Focus: Dragon’s Balance, ranks 19-20, to correctly focus Eagle’s Symmetry Strike.
– Shadow Knight – Updated the Class AA, Chattering Bones, ranks 29-31, to correctly reference the Venom Claw spells they cast.

*** NPCs ***

– In Ruined Relic, the rare NPC ‘living marble’ now has the correct body type for an elemental construct.
– Labyrinth of Spite fish had a rude awakening when some alligators came in and disrupted their sewer habitat. All fish have been exchanged with alligators, which can, and will, chase you on land.
– In Ruined Relic, dirt dervishes spawned during Partisan Quest 3 (The Third Fragment) will now despawn if left alone for a period of time.
– The weaker forgebound in the Hero’s Forge will be a little less sensitive to fighting near them. This should make the structures a little easier to fight in.
– Increased the experience granted by the aggressive Manasheen Defenders in Arcstone, Shattered Isles.
– In Ruined Relic, the wandering scrykin near the zone-in from Arcstone, Shattered Isles will no longer spawn.

*** Mercenaries ***

– Level 130 mercenaries are enjoying AA experience gains again. At level 130, the mercenary AA cap is 65 points.

*** Collections ***

– Moved a collection item that was under the world in The Vortex.

*** Overseer ***

– Fixed an issue with The Outer Brood Worker rewards.

*** Progression Servers ***

– Re-adjusted Mitigation of the Mighty so it mitigates hand-to-hand damage less.
– Vaniki: Added a Challenge reward for Shattering of Ro.

*** Miscellaneous ***

– Made the following factions persona shared: Dranik Loyalists, Wraithguard, Wraithguard Leadership, Scholars of Solusek, and Infiltrators and Traitors of Ashengate.
– Warriors will once again go into a berserk frenzy when low health.
– Updated the ‘/outputfile recipes’ command to accept the ‘all’ parameter which will output a file for each tradeskill. This option will always use the default name for each file.
– Updated the ‘/who’ command to accept ‘raid’ as a parameter. When used, you’ll be shown the current players in your raid including their level, class, name, and which raid group they are in.
– Added a chat message when picking up an item from the ground.
– The Player window will now flash blue when ‘/autofire’ is used.
– Removed the target requirement when disabling ‘/autofire’.
– OpenMP library is no longer used by the game client. The game client no longer sets CPU affinity and ClientCore variables in the eqclient.ini file are now obsolete.
– Player characters are less likely to go into orbit while following another player.
– Added an option to bypass confirmation prompts when inserting, removing, or swapping augments in items. The new option can be set using ‘/augmentprompt’ or through a new dropdown in the General tab of the Options window.
– Changed calculation of fall damage modifier to use a ratio based on strength.
– Added a safe area to the following zones that will allow players to change personas:
– – House of Thule
– – Beasts’ Domain
– – Shard’s Landing
– – Ethernere Tainted West Karana
– – Katta Castrum
– – Katta Castrum: Deluge
– – Sul Vius: Demiplane of Life
– – Sul Vius: Demiplane of Decay
– – Lceanium
– – The Overthere
– – The Eastern Wastes
– – The Western Wastes
– – Maiden’s Eye
– – Ruins of Shadow Haven
– – Hodstock Hills
– – Scarred Grove

*** UI ***

– Fixed price display items that can be purchased with Daybreak Cash in regular Merchant Windows to correctly display a player’s membership discount.
– Fixed the faction link on consider messages to not include the rare NPC text as part of the link.
– Locking bag item slots, assigning the slot to a hot button, and then swapping persona no longer crashes the game client.
– Updated loading UI skins to now properly load the new UI. This will allow changes to things like fonts and windows to happen in folders other than the default, preventing any changes from being overwritten during updates.
– Fixed crashes on Windows 10 (22H2) when fullscreen display mode requests are refused by the system.
– The Find Item and Key Rings windows will now update correctly when moving items in and out of a Key Ring.
– The columns of the Find Item window are now all resizable and the blank column has been removed.
– Corrected an issue with grabbing items while resizing columns in the Find Item window.
– The Stat, Qty, and Location columns of the Find Item window will now sort correctly.
– Fixed locked slot spam when bartering or doing tradeskill combines.
– Fixed several issues with the Find Item Window and locked slots.
– Converted the Bank Window to use the new UI.
– Updated the naming conventions of some UI pieces for the Bank Window in the old UI.
– Improved the game client’s fullscreen window handling to reduce flashing and D3D device reset failures on Windows 10+, especially Windows 11 25H2 update.
– Fixed a D3D device reset failure when logging out to the server select screen.
– Launching multiple game clients in fullscreen exclusive mode can display a dialog to retry in windowed mode when the D3D device cooperative level fails. You can switch window mode afterwards by pressing ALT + ENTER keys, or through the Options > Display tab in game.
– Correctly resized the view for the new UI elements when resolution changes.
– When moving characters between groups in the Raid Window they will now remain properly highlighted.

– Added –
BankWindow.html

– Changed –
ClaimWindow.html
EQUI_BigBankWnd.xml
EQUI_FindItemWnd.xml
EQUI_OptionsWindow.xml
GiveWnd.html
index.html
InventoryWindowInv.html
InventoryWindowPersonas.html
main.css
NameReservationWnd.html
SendMoneyWnd.html
TradeWnd.html

*** Previously Updated ***

– Mask of the Vortex should now gain 2% experience from Shattering of Ro mission chests.
– Waxwork Abolishion (Mission) – NPCs will now properly attack pets.
– Echo of Hate (Mission) – NPCs will now properly attack pets.
– Echo of Hate (Mission) – Decreased the health of Dark Flagellant.
– Echo of Hate (Mission) – Mercenaries will no longer be suspended upon entering.
– Echo of Hate (Mission) – Corrected an issue that caused some NPCs to give too long of an out of combat timer.
– Frostfell – Giftis Waylayus – The task steps now correctly reference that the Leather Cord can be found in dens near the Everfrost Peaks entrance.
– Added additional dialogs to Firiona in Arcstone, Shattered Isles.
– Removed Life Guide from the unconscious Firiona Vie in Scarred Grove.
– Reduced the experience granted for killing Manasheen Groves.
– Removed an NPC in Arcstone, Shattered Isles that might attack players zoning in and using evacuate or succor.
– Removed the extra teleport locations around each island in Arcstone, Shattered Isles.
– The recipe for Longbow of Unraveling Order now uses Diminished Longbow.
– The recipe for Short Bow of Unraveling Order now uses Diminished Short Bow.
– The Shattered Mask of the Vortex recipe will now return 3x Charged Tempestuous Storm Essence upon failure.
– A Frostfell fanatic and a Frostfell enthusiast in the Commonlands tunnel and the Gifty Giver will now sell holiday items from the Marketplace.
– Fixed an issue where equipment sets would not search your inventory when loading items.
– When loading an equipment set, currently equipped items will be searched first, followed by the Equipment Key Ring, followed by inventory bags.
– Fixed an issue with convertible augments and the Equipment Key Ring sometimes causing items to disappear.

– The EverQuest Team

Shattering of Ro Goes Live

December 2, 2025
_____________________

*** Shattering of Ro ***
Welcome to EverQuest: Shattering of Ro, the 32nd expansion for EverQuest!
Druzzil Ro is murdered! Adventurers stand accused. Rampant storms of broken magic sweep across Norrath.
Primordial tempers flare and battle lines are drawn as an enraged Solusek Ro invades the Plane of Growth. Rallos Zek and Innoruuk have already joined the invasion, but Tunare does not stand alone. Mithaniel Marr has come to her aid while Quellious seeks an altogether different alternative to war. Amidst this turmoil, the rest of the pantheon watches and waits, but there is an ominous silence from the Underfoot.
Planar conflict seems inevitable as the gods rally their allies and followers. Will you heed their call to either uncover the truth behind these catastrophic events or fan the flames of war?
– Learn new spells, combat abilities, and alternate abilities.
– Find new items and learn new tradeskill recipes.
– Explore six new zones.
– Participate in new raids and quests.
– Complete new achievements.
– Gain a pair of new shared bank slots.
– Join the fight as a Vah Shir Druid and embrace the spirituality of Nature.
– To start, enter Shattered Grove through the burning tree in Wakening Lands.

*** Items ***

– Fixed an issue where arrows could go into the Equipment Key Ring when changing persona.
– Fixed an issue where bandolier was not properly updating Weapon Stance buffs.
– In honor of the new Vah Shir Druid race and class combination, Vah Shir heritage crates are available on the marketplace for a limited time.
– The bandolier can now insert and remove items from the Equipment Key Ring. It will add items to the Equipment Key Ring if you have the Store Equipment Set Items setting enabled.

*** AA ***

– Melee – Fixed an issue with the Archetype AA, Finishing Blow, ranks 39-44 that let it trigger on targets 6 and 7 levels lower than the caster instead of 8.
– Beastlord – Updated the Class AA, Roar of Thunder, all ranks, to apply its Str/Dex/Agi debuff as a triggered spell with values at approximately 90% of those provided by the Necromancer spell Line Grip of Mori and the Shadow Knight spell line Dire Constriction. Additionally, the hate reduction component of this AA has been increased at higher ranks while the damage component has been decreased so that the hate reduction is consistently 5 times stronger.
– Berserker – Updated the Class AA, Everburn, all ranks, to use a different damage effect that will yield increased damage output.
– Berserker – Updated the Class AAs, Furious Rampage and Focused Furious Rampage to have a 15 minute reuse timer.
– Druid – Updated the Class AA, Season’s Wrath, to have a max incoming damage effect value of 16-20% at rank 8, but all ranks now include an additional flat incoming damage effect that will continue to scale with future ranks. These effects no longer increase the damage of procs.
– Ranger – Updated the Class AA, Elemental Arrow, to have a max incoming damage effect value of 12-20% at rank 13, but all ranks now include an additional flat incoming damage effect that will continue to scale with future ranks. These effects no longer increase the damage of procs.
– Rogue – Updated the Class AA, Twisted Shank, all ranks, to apply its incoming damage, poison counters, and healing reduction as a triggered spell with max values of 18-22%, 12, and -20% at rank 42 so that its DoT effect can now stack. Additionally, the incoming damage effect no longer increases the damage of procs.

*** Miscellaneous ***

– Added the ‘/swapdisc’ command to remove the currently active combat ability and activate a new ability.
– Improved transparency and translucency rendering.
– Added two new shared bank slots for players who purchase Shattering of Ro.
– Fixed a crash that could occur when giving keyring items to an NPC.
– Fixed a zone crash that happened when loading a persona equipment set.

*** UI ***

– Progression servers, regardless of expansion unlocks, will now use EQUI_BigBankWnd.xml. For servers that have not unlocked Prophecy of Ro, they will still be restricted to only 16 regular bank slots.
– Fixed an issue with Cash Loot being sold if it is in a locked slot.
– Moved font declarations for the new UI engine to CSS rather than game code.
– – This will allow players to choose their fonts by changing the defined fonts at the bottom of the main.css file in the uiresources/default folder (currently this is the only location the new UI will use for CSS/HTML).
– – Several fonts have already been defined as examples and included in the default font folder.
– – Please note that changing anything in the default folder will be overwritten when the client is patched, we strongly recommend making a backup of any changes you make.
– – As a reminder, you can reload changes made to these files while in-game by using /ui reloadhtml.
– Refined several of the shaders related to rendering fonts to increase clarity.
– When trying to create a guild, if your previously created guild still exists, more information will be given in the guild failure message.
– When trying to create a guild, if 24 hours since your last guild creation hasn’t passed, more information will be given in the guild failure message.

– Changed –

EQUI.xml
EQUI_Animations.xml
EQUI_BigBankWnd.xml

– Removed –

EQUI_BankWnd.xml

*** Previously Updated ***

– Removed Charred Rune-Etched Stone until Shattering of Ro opens.
– Added speculative fixes for rendering crashes on modern NVIDIA and AMD GPUs with the latest drivers.
– Disabled the removal of AFK players on Teek, Tormax, and Fangbreaker.

– The EverQuest Team

Game Updates for October 15, 2025

October 15, 2025
_____________________

*** Items ***

– Previously worn ornaments will no longer be removed from armor when loading a different equipment set.
– Items that convert between an augment and armor piece (e.g. The Tears of Alaris) will be automatically converted more reliably.
– Privateer’s Eyepatch will now work on female trolls.
– A new heritage crate, the Rodcet Nife Heritage Crate, is available in the Marketplace.
– The Consuming Magic effect on group-tier Necromancer robes from Terror of Luclin and raid-tier Necromancer robes from Laurion’s Song should now work on detrimental spells up to level 125.

*** Quests & Events ***

– Dance of the Demiurge (Raid) – At the end of the event, Malthshisku will devour the ‘fake’ actors last to allow time to complete the achievement.
– Erollisi Day – Can Anybody Find Me – The goblin instigators have had their awareness and reaction ranges reduced. They will also now despawn after two minutes of inactivity.
– Stone Cold Summer – Cure for the Blues – Removed the duplicate spawns of Greke, Jiaf, and Muok.

*** Spells ***

– Druid and Magician – Updated the Annihilate the Unnatural line of spells (beginning at level 73) to provide a greater advantage over normal spells when used against summoned and construct creatures. Increased the chances to fire Annihilate Resistances and Annihilate Destruction to 24% and 10-12% at all levels. Greatly increased the damage dealt and mana costs. Added a missing upgrade to Annihilate Destruction at level 88 and corrected the version of Annihilate Destruction that is triggered by Annihilate the Anomalous.
– Cleric and Paladin – Updated the Annihilate the Undead line of spells (beginning at level 86) to provide a greater advantage over normal spells when used against undead creatures. Increased the chances to fire Annihilate Resistances and Annihilate Destruction to 24% and 10-12% at all levels. Greatly increased the damage dealt and mana costs to be proportional to the Annihilate the Unnatural line.

*** NPCs ***

– Changed all instances of Druzzil Ro to a new model that better represents the original concept art for Druzzil Ro.

*** Overseer ***

– Corrected an issue that could allow starting a quest with an incapacitated iconic agent.

*** Miscellaneous ***

– Fixed how Finishing Blow Headshots are calculated.
– Updated the /keyring command to allow specifying which tab should be opened, such as ‘/keyring mount’.
– Added item quantity to the message when purchasing from merchants.
– Added a message for when you deposit or withdraw coin from the bank and shared bank.
– Added the name of the item the player foraged to the results message.
– Added a class abbreviation to the factions, spellbook, and missingspells output files.
– Corrected an issue that prevented using /cast with the tenth spell slot’s name.
– Personas who are dead when an event is completed should now correctly receive any pending rewards when they respawn.
– The chat message showing a task’s timer upon request or completion will now be more accurate for solo tasks.

*** UI ***

– Made improvements to how the new UI engine scales windows.
– Fixed some potential sources of rendering artifacts that could occur when using UI scaling.
– Keymaps will now load from and save to character/persona-specific INI files. These keymaps will take precedence over any in the eqclient.ini file.
– Added default key ‘K’ to open Key Rings window.
– Added new keybind options for the different tabs of the Key Rings window.
– Fixed the handling of DirectX device reset when the fullscreen game window is not the active foreground window.
– Fixed an issue that caused the Extended Target Window to be reset when camping with a custom UI enabled.
– The Ignore section of the Friends window will now accept entering a server before a player’s name. The list of ignored players will now include their server when it is different than your own.
– Converted the Send Money window to the new UI engine.
– Updated the new UI engine.

– Added –
SendMoneyWnd.html

– Changed –
FindLocationWnd.html
GiveWnd.html
TradeWnd.html
main.css

– The EverQuest Team

Game Updates for September 17, 2025

September 17, 2025
_____________________

*** Highlights ***

– Convertible items (both equipment and augments) saved to a persona equipment set will now handle their own conversions when loaded.
– – Please note that this works only for items that can be converted directly from the Item Display window; it will NOT work for items converted through the reward system.

*** Items ***

– Updated description of several pet illusion spells that incorrectly referred to the pet looking like a “Grandfather Clock”.
– Ornaments restricted to a specific item type such as one-handed weapons or shields no longer fit into the wrong item types.
– The Privateer’s Eyepatch will be available in the marketplace on Talk Like a Pirate Day.
– Convertible items (both equipment and augments) saved to a persona equipment set will now handle their own conversions when loaded.
– – Please note that this works only for items that can be converted directly from the Item Display window; it will NOT work for items converted through the reward system.

*** Quests & Events ***

– Stone Cold Summer – Stone to Rock, Gravel to Dust, changed a few cultists to respawn after 3 minutes to prevent the mission from being incompletable.
– Fixed a typo with the 2025 Live achievement for Achievement: Tempest Festival: from Stagnant to Saltation.
– Bristlebane Day – A Cure for Kiroic, Kotunm now requires that all three previous tasks are completed before offering the mission.
– Erollisi Day – Lures Hurt, Right-Clicking on the Cockatrice Claw will now only display the following error message if there is an error.
– – “The magic of this key has not been completed yet. Make sure that you haven’t missed any steps in its repair.”
– Fixed the Terror in the Dark raid. The terrors now spawn as expected.
– Nights of the Dead – Larref, Sharden, and Efferri can be found in Toxxulia Forest telling scary stories to those that want to listen.
– – Their stories offer the following quests: The Lost Handkerchief, Did You Hear That, and Wash it Keener.
– Extended the duration of the Talk Like a Pirate event.

*** Spells ***

– Beastlord – Improved the Fatiguing Bite line of pet proc buffs by doing the following: Increased initial damage, DoT damage, and resist modifier on the Bite proc. The Bite proc now reflects an increased amount of endurance to nearby allies. The Prism Skin reflection can now occur even if the Bite proc is resisted. Removed the proc limit for Bite procs. Increased mana costs to reflect the increased power of the buff. Updated the icons for the pet buff and the proc debuff.
– Beastlord – Improved the Spirit of Lightning line of pet proc buffs (starting with Spirit of Irionu) by doing the following: Increased damage and resist mods for the Strike proc. The Strike proc can now reflect Prism Skin whether it lands or not. Increased base duration of the buff to 75 minutes. Corrected the resist type of several Strike spells that did not follow the established rotation pattern (Lairn, Jeswin, Vaxztn, Kron, Shoru). Updated the icon for the pet buff. Increased mana cost to reflect the increased damage dealt by the spell line.

*** AA ***

– Autogrant will now run the first time a character logs in or swaps persona after a new expansion unlocks.

*** Progression Servers ***

– Adjusted where Zi-Thuuli of the Granite Claw and the chest it spawns fit in the random loot tables.

*** Miscellaneous ***

– The client will now release some pooled memory back to the system more frequently.
– A failed persona equipment set load will no longer prevent your character from completing most actions.
– Failing to start a song while not having a melody active will no longer give a message that your melody was interrupted.
– Fixed rendering artifacts on character models with transparent clothing.
– Chat windows will now properly persist font sizes over 7 between logins instead of resetting back to the default of size 3.
– Updated /outputfile inventory to include items from all keyrings.

*** UI ***

– Fixed the new version of the Inventory Window coin slots to properly highlight when sending coin.
– Updated the AA window to show the last time Auto-grant ran and added a button to have it run immediately.
– The “You twincast” messages will now go to the My Spells chat filter.
– Converted the Claim Window to the new UI.

– Added –
ClaimWindow.html

– Changed –
EQUI_AAWindow.xml
TargetOfTargetWindow.html

*** Previously Updated ***

– Fixed a client performance issue with Post Effects Enabled that was introduced in the previous update.
– Fixed a crash issue with the no combat area in Laurion Inn.

– The EverQuest Team

Game Updates for August 20, 2025

August 20, 2025
_____________________

*** Highlights ***

– Changed the Type 3 augmentations that focus specific spells to use the Type 21 solvent instead of requiring the perfected solvent to remove.

*** Items ***

– Skyshrine Crystal and Skyshrine Dragon Brazier are now flagged as Heirloom.
– Updated names on several The Outer Brood charms and necklaces (and their related tradeskill containers) so that the variant with the Defender’s prefix always has the highest AC.
– Changed the Type 3 augmentations that focus specific spells to use the Type 21 solvent instead of requiring the perfected solvent to remove.
– Increased the stack size of Overseer Tetradrachm to 100,000.

*** Tradeskills ***

– Fixed a text issue with the Observations of Forgebound – Poisons book. This does not change any recipes.

*** Quests & Events ***

– Stone Cold Summer: Lanm Zidas can be found in Kaesora furthering the investigating into the source of the disturbances. (For players level 100+.)
– Stone Cold Summer: Inis Zidas can be found in the Field of Bone investigating unusual piles of bones rising to the surface. (On servers that have launched The Buried Sea.)
– Added some quest-achieved Dragons of Norrath spells to Kicha and Sasily Verous in Lavastorm. You must have completed the appropriate content to see the spell. The spells should be available to all personas on the same character.
– Updated several skill achievements to use correct skill names and to include achievement data for all skills.
– The overcharged orbs in the Silence the Cannons raid will now reset their timer if they are forced to find a new target.

*** Spells ***

– Rogue – Increased the damage dealt and hate modified by the Bleed and Jugular Slash lines of abilities.
– Hand of Holy Wrath VIII and Arms of Holy Wrath VIII now trigger their rank VIII Recourse instead of Rank VII.
– Necromancer – Improved the scaling of the rune and healing values in the Cascading Deathshield line. Renamed the subspells to be more consistent with other uses of Azia, Beza, and Caza.

*** AA ***

– The hard cap for unspent AA points will now be enforced for all personas instead of just the one being logged into.
– Fixed an issue with the Paladin AA, Extended Preservation of Marr and the Shadow Knight AA, Extended Decrepit Skin that caused them to focus triggered effects.

*** Mercenaries ***

– Reward previews that describe how much mercenary AA experience you will get should be more accurate.
– Rebalanced stats of level 121-125 mercenaries. Spells are unchanged.

*** Progression Servers ***

– Fixed an issue where trophy level requirements were not being reduced on Vaniki.
– Fixed an issue where some raids from Terror of Luclin and on would not offer the 100 point reward when appropriate.
– Resource Hunter – Several zones with NPC levels below 40 are no longer eligible for AA XP bonuses while several zones with NPC levels 40 or higher are now eligible for AA XP bonuses.

*** Miscellaneous ***

– Using the ‘/hidemodels all’ command now applies to familiars.
– The /hidemodels command will now apply to NPCs that enter the zone after you.
– Corrected an issue with the Legacy character experience bonus increasing at the wrong times.
– Fixed several zone crashes related to items as well as other sources of zone crashes that have occurred recently.
– Opening the Key Rings window will no longer cause special familiars, such as a summoned banker, to be dismissed.
– The /cast command can now be used with the name of the spells you currently have memorized. Partial names are accepted.
– You can now change personas at the inn in Laurion Inn. This is a specially designated safe area that does not allow player combat. You will be notified of such areas with the message “You have entered/exited a safe area.”
– The Dark Reign, Norrath’s Keepers, and Hunters of Shard’s Landing factions will now be shared across personas.
– Transparency rendering within the scene has been improved.

*** UI ***

– Camping out to server select screen while using a full screen game window should no longer fail and display an alert dialog about not supporting DirectX 11.
– Added the ability to save chat window content when swapping personas. Chat tabs are saved by tab name and when swapping persona, new chat windows will be created if there is no matching chat tab.
– Added a checkbox to the Options window Chat tab to enable or disable saving chat window content when swapping persona.
– The Extended Target window now saves and loads settings consistently.

– Changed –

EQUI_OptionsWindow.xml

*** Previously Updated ***

– Reverted the previous change to the spell gems window that caused them to sort inconsistently.

– The EverQuest Team