A Little Update on Pantheon, Rise of the Fallen


I haven’t posted much about Pantheon since it is still pre-alpha but a lot of progress is being made on the game.  For instance, if you follow BazgrimTV,  , if you follow this link and subscribe, you can be kept abreast of all the new features.

There is still no definitive word on when this game will go Alpha let alone live. As soon as I know something you will find it here.

Dev Journals: Feature Spotlight – Perception System

pantheon-in-game-sm-9Another installment on Pantheon, the upcomming new MMORPG game.  Really looking forward to it.

One of Pantheon’s main differentiators is the way we are handling Quests and Story-related content. The consistent trend in current MMORPGs is one of linear, quest-driven leveling mechanics that funnel players from quest hub to quest hub throughout their leveling experience. This is consistent with the “Theme Park” approach of modern MMOs where little emphasis is put on free exploration or risk vs. reward. Instead, players are led by the hand and told where to go, what to do and how to do it.