Qindaar is still working his way around the Fortress of Mechanotus. He had to go into the Steam Factory again yesterday and died almost instantly as his Invisibility failed. Robots hit hard and were no match for his Merceneray Healer. It was less than ten seconds before he was dead. Should have used instant evacuation, but died before I even realized how quickly he was going down. Qindaar will make another attempt today, if death persists then he will have to move onto a new task until help arrives.
Author Archives: Ed Sogolow
RL still in the Way
RL got in the Way
Yesterday, Qindaar was not able to pickup his quest progression I had real life issues yesterday afternoon to attend to so Qindaar sat in Virtual Reality the whole day in the Guild Lobby. Hopefully today we can pick up the progressions.
A thank you to all the new subscribers I picked up in the last two weeks, Welcome! If there any issues you want to chat about, let me know. I have four toons I play; a Wizard, a Cleric, a Rogue and a Ranger.
Harder than it Looked
Qindaar finally managed to finish the Steam Factory quest yesterday after a horrible dying experience Saturday night. Qindaar re-entered the Steam Factory with only three more kills needed to finish up, he did seventeen the night before. As he entered the first chamber where he previously had easily killed four, two took him down again. Never the less he resurrected himself, entered again for the last kill. Sometimes they look easier than they are.
Now Qindaar has to dismantle the oil rigs in Fortress Mech…. This again looks easy since he can do this while invisible, but we shall see.
A Horrible Death
Qindaar last night was questing in the Steam Factory, these little mechanical guys hit extremely hard. Qindaar made huge mistake and did not calculate a pull he made. He thought he was pulling one but instead six came at him. He fought valiantly and got down to two remaining but I was not watching his stats and he died. As Qindaar laid there on the floor of the Steam Factory he witnessed an intense fight between his dedicated Mercenary and the two remaining clockworks. She fought bravely for fifteen minutes before being beaten into oblivion. She fought well and deserves a hero’s death.
By then it was midnight, Qindaar only had three more tasks to the quest and could have gotten them but it was getting too late and with all the buffs gone I did not think he had it in him to continue.
Today is a new day, Qindaar will finish up the Steam Factory and then catch himself a Spy to wrap up the Mech Fortress quests.
The Long and Short of it
Qindaar wrapped up a nine part quest last night that he started months ago and gave up. Now that he progressed a few levels he re-tackled the quest which gave him the Augmentation of Purity pictured above. The Augment is for raiding gear once he gets there, it is nice to have when the time comes.
Qindaar has now gone back to the Heroic Adventure progressions and is currently working in the Mech Fortress, hopefully he can fisnish up this line of quests this weekend and go back to Loping Plains. Loping Plains seems to be light Blightmoore, a never ending amount of quests before moving on. Qindaar seems to have spent half his life in the zone, there is so many tings to do and good XP but not for the faint of heart, these MoBs hit hard and fast.
On Hold
Qindaars long quest came to a screeching halt yesterday. To enter the Courtroom in Quinimi you had to get a key made from a council member in prison. Qindaar gathered the items he need to make the key, Qindaar took the key headed for the courtroom only to find that to enter he has to be a member of a team of six, level eighty or higher. Well that just took the cake, now he is going to have to round up five others to assist.
Qindaar decided to move onto something else for the time being until he has time to recruit five others to assist.
Taking on Another Big Quest
Qindaar started a new quest line entitled “Breakdown in Communications”. It takes place in the Abysmal Sea and the surrounding areas. It is a fourteen step quest with a final reward of The Black Gemstone of Suffering. This will be a nice addition to Qindaar’s pool of Augmentations.
I expect this quest to last about three to four weeks, been on it two days now and have not even finished step one. This is going to be a fun time for sure. Keep checking back on status updates.
Brownies? Chocolate Chip Cookies?
Qindaar worked so hard Saturday night for four hours of basically slaughtering Brownies to get his faction up to Kindly with the Ladies of Light. He received his task form them and went off to accomplish it only to find out on his return that now he had to be received Warmly by them. Bah! This meant going off for two more hours of Brownie massacring. He finally was received Warmly, received the last task, accomplished it and hopes never to lay eyes again on the Ladies of Light or another Brownie.
If you follow this blog you would have noticed that Robyn commented that I should have saved the brownie parts to give her to make chocolate chip cookies. Of course she tells me this way too late, but knowing Robyn, I bet those cookies would have been delicious. Qindaar does get tired of the same old Iron Rations and Bottled Water, but then again you wouldn’t want a fat wizard running around.
Off today to start the Conquest task which is 10 pages long. This is going to take a while for sure, but off to new lands, new adventures and away from Brownies.
Poor Brownies and Nymphs
Qindaar spent four hours Saturday night running tasks over and over for the Ladies of the Light to get his faction with them up to Kindly. Four hours of killing Brownies and Nymphs…it was tragic. By the time he got done all he had to do was think of going after a Brownie and I was attacked, they hate him. Qindaar even used a double faction potion to help, otherwise it would have been days of killing to progress.
Finally, after hitting Kindly, Qindaar was able to speak with them and get the next task in his progression to Hero Achievement. He is about two thirds of the way complete.

