Night of Shadows Hunter Guide

EverQuest Live · Night of Shadows

Night of Shadows Hunter Guide

Track tier progression, navigate zone checklists, and organize every Hunter achievement in Night of Shadows.

Expansion Overview

Expansion Night of Shadows
Expansion Number 29
Zones 7
Hunter Tiers 3

Night of Shadows splits its Hunter progression into three tiers, beginning with Firefall Pass and Shadeweaver’s Temple, then moving through Shar Vahl, Divided and Paludal Depths, and ending in the highest-tier zones.

Hunter Progression

Tier 1 — Novice Hunter of Night of Shadows

Complete these zone Hunter achievements:

  • Hunter of Firefall Pass — 6 targets
  • Hunter of Shadeweavers Temple — 7 targets

Reward: Nightslayer’s Satchel (40-slot 100% bag)

Tier 2 — Adept Hunter of Night of Shadows

Complete these zone Hunter achievements:

  • Hunter of Shar Vahl, Divided — 7 targets
  • Hunter of Paludal Depths — 6 targets

Reward: Nightslayer’s Rucksack (42-slot 100% bag)

Tier 3 — Veteran Hunter of Night of Shadows

Complete these zone Hunter achievements:

  • Hunter of Ruins of Shadow Haven — 7 targets
  • Hunter of Deepshade — 7
  • Hunter of Darklight Caverns — 7

Reward: Nightslayer’s Backpack (44-slot 100% bag)

Zone-by-Zone Hunter Checklists

Hunter of Firefall Pass

  • Tier: 1
  • Named targets: 6

Open Firefall Pass Checklist

Hunter of Shadeweavers Tangle

  • Tier: 1
  • Named targets: 7

Open Shadeweavers Tangle Checklist

Hunter of Shar Vahl, Divided

  • Tier: 2
  • Named targets: 7

Open Shar Vahl, Divided Checklist

Hunter of Paludal Depths

  • Tier: 2
  • Named targets: 6

Open Paludal Depths Checklist

Hunter of Ruins of Shadow Haven

  • Tier: 3
  • Named targets: 7

Open Ruins of Shadow Haven Checklist

Hunter of Deepshade

  • Tier: 3
  • Named targets: 7

Open Deepshade Checklist

Hunter of Darklight Caverns

  • Tier: 3
  • Named targets: 7

Open Darklight Caverns Checklist

Hunter Notes

How credit works

Hunter achievements do not require you to be physically in the zone; you still receive credit as long as you are in the group or raid for the kill.

Access notes

The access requirements are: Deepshade: you need to complete the mission/progression step that unlocks the zone for your character/server. Darklight Caverns: access is server-progress gated, and on progression servers it is tied to the Night of Shadows unlock progression plus a zone-opening requirement. Deepshade Partisans step is required, and that someone on the server must talk to the Spirit next to the Darklight Caverns zone line to remove the rocks and open access.