Game Updates for January 20, 2021

*** Items ***

– Made changes to many items that have unlimited charges and instant-cast spells attached:
– – Many items that previously had no cast or recast time now have a 1 second recast time.
– – Many spells on these items, such as the Poison Fungus Skull Staff, Pale Dragon Bone Ring, and Aspect of the Brood, will no longer generate aggro.
– – Items that cast player spells, such as Lute of the Flowing Waters, Rod of Insidious Glamour, or Robe of the Whistling Fists, will now cast new copies of those spells that do not generate aggro. The player-usable spells that were on them remain unchanged.
– Added tribute to the Item Display Window.
– Corrected an issue where the bandolier wouldn’t allow you to swap between sets of lore equipped items that had a conflict with each other.
– Many illusion potions have had their spell descriptions adjusted to make more sense.
– Kitlaa’s War Whip is now Kitlaa’s War Blade.
– Scroll: Illusion: Hooded Othmir can now be traded as intended.
– Adjusted the AC stats on Claws of Veeshan ranged items to the intended values.
– Reduced the drop rate of Crystallized Restless Ore on basepop.
– – Added Crystallized Restless Ore to Claws of Veeshan rare NPCs and mission treasure chests.
– Changed the focus effect on Claws of Veeshan Shaman chest items to Roar Duration.
– Added descriptive text to Skyshrine Dragon Brazier to indicate it teleports you to Cobalt Scar.
– Fixed an issue with the Contract of the Othmir where it wouldn’t remove itself from your inventory after being used.
– Claws of Veeshan Ranger bows have had their click effects attached.
– Zieri’s Shawl of Compassion now has the correct rank of Myrmidon’s Skill.
– The Warforged Emblem currency no longer has a double-space in its name.
– Ornate Restless Shield and Bow ornamentations will now fit in the correct items.
– The Warrior’s Velium Threaded Broadsword no longer has Sympathetic Vampiric Draw.
– Fixed a typo in the book ‘Of Moving Ice Volume 7 – Weapons’.
– Reactive Frozen Grommet, Complimentary Frozen Grommet, Reactive Velium Threaded Gem of Striking, Complimentary Velium Threaded Gem of Striking, Reactive Velium Threaded Gem of Devastation, and Complimentary Velium Threaded Gem of Devastation now fit in the appropriate items with the correct slots and have the intended spells attached.
– Fixed many weapon ornaments that had incorrect restrictions or description text.
– Changed the name of Knowm’s Rod of Disempowerment to Mrtyu’s Rod of Disempowerment.
– Corrected the description for Velium Composite Scale.
– Torment of Velious raid spells can now be found on Hrenvy Bloodyhand of East Wastes.
– Claws of Veeshan raid spells will be available on Morton Stonebreaker of West Wastes after six months have passed from the launch of Claws of Veeshan.
– Changed the Silver Spoon Ornament to work on bows exclusively.

*** Quests & Events ***

– Fixed a bug that would sometimes prevent players from zoning out of a dynamic zone.
– The Conflagration Generals – Changed the filter for the zone-wide message that occurs when a whorling wildfire is hit with the proper spell. The message will now be displayed through the Direct Damage (Others) filter.
– Zlandicar Reborn (Mission) – Basepop will not respawn within the event, and will no longer con higher than they should.
– Aaryonar (Mission) – Fixed an issue that would leave the Echo debuffs on PCs when the event resets.
– Aaryonar (Mission) – Fixed an issue that caused the Echo auras to despawn prematurely. Reduced the damage on the Intruder’s Curse spell to be more reasonable. Fixed an issue that would cause the echo auras to fail to give their protective buffs. When the earthen orb is absorbed by the earthen echo, if there are no guardians to be destroyed, no message about destroying one will appear. Now only two orbs will spawn at a time. Racnar will no longer spawn in this event. Lastly, Aaryonar will not rejoin the fight until Grolik has been defeated.
– The Call (Mission) – Fixed an issue that prevented all of the golems from spawning. This prevented successful accomplishment of the Let Them Go achievement.
– The Call (Mission) – The worried golem will now send PCs back up to access the rest of the tomb, if they wish.
– The Crusaders (Mission) – Many of the spells used by the NPCs in this event now have a chance to be resisted. Those spells have had their damage slightly increased. Dramatically reduced the damage on Dismal Fury of the Shrine (Sussarak’s breath weapon). Reduced the damage on the spell cast by the foyer guardians.
– Quincy Algernope (Dragon Necroplis) – Corrected an issue that prevented “sorry” when spoken in /say from progressing this quest giver’s conversation.
– The Coldain Ring War – Churn the Axeman, Kargin the Archer, Corbin Blackwell, Dobbin Crossaxe, and Garadain Glacierbane will now only give their rewards once at the end of the event.
– Boridain Glacierbane has gone home, as his services are not needed. Speak with Essedera to obtain the same services.
– Defenders of the Tomb – The drakes will be much harder to avoid now, they are much more aware of their surroundings.
– The Call (Raid) – Fixed an issue with achievement messaging talking about the wrong achievements. Vulak will now have his HP locked until all of the tomb guardians are killed. Eliminated a couple of exploits.
– Restless Assault (Mission and Raid) – Huntmaster Grondo will no longer sometimes cast Frozen Feet immediately when engaged.
– Eye of Zomm will no longer break the “Others’ Things” Heroic Adventure when clicking on crystals to cause them to disappear.
– Resolved an issue in the Tower of Rot where Scions would create a mega train when a player completes a specific step of the quest “Narius’ Plan.”
– 13th Anniversary (Raid) – Tserrina’s Keepsake – Fixed an issue where defeating Lanys too quickly would cause the event to break.

*** Spells ***

– We removed Mount Blessing Kala from all players. If you are on live, or a progression server that has reached Torment of Velious, you may re-click your mount to gain the buff again.
– Corrected an issue where Quick Time could sometimes cause spells to become locked out.
– Magician – Fixed several errors in Claws of Veeshan spell descriptions that create items.

*** NPCs ***

– Updated basepop NPCs in Sleeper’s Tomb, Dragon Necropolis, Western Wastes, and Skyshrine raid so they will drop their rare loot, including the luck augment.
– “The Overseer Reborn” is now correctly listed as a hunt target, instead of “The Captain of the Guard” for the hunter achievement “Hunter of The Sleeper’s Tomb.”
– – Fixed an issue that caused “The Captain of the Guard” to report being a rare spawn when /considered.
– Fixed an issue with necromancers in the Dragon Necropolis where they could see through invisibility.
– Sirens in the Cobalt Scar no longer see through invisibility.
– Adjusted the bats in the Dragon Necropolis to behave correctly when pathing near water.
– The terror of the flying sharks of the Cobalt Scar has been resolved. Sharks now stay in the water where they belong…for now.

*** Mercenaries ***

– Several new ranks have been added to the following mercenary AAs:
– – Improved Health
– – Improved Mana
– – Improved Melee Defense
– – Improved Spell Resistance
– – Furious Wrath
– – Steadfast Resolve
– – Subtle Magic
– – Healing Acumen
– – Subtle Strikes
– – Rising Fury
– – Silent Arcanum
– – Mystic Destruction

*** Collections ***

– Claws of Veeshan collection item achievement links should now work, and lore text should be more grammatically consistent.
– Fixed an issue where some collectibles said they were from a different zone than they actually were.
– Fixed a typo in the component name ‘Don’t be a Guppy’ for the collection achievement “Cobalt Scar Scavenger.”
– Changed the component name “Journal of a Shadow Knight” to be more “Lost” to better match the other components for the collection achievement “More Lost Journals.”

*** Overseer ***

– Made a speculative fix to prevent Overseer quests from failing to start.
– Added in a message reporting when an Overseer agent has recovered.
– The Conflagrant Platinum in the Ring of Scale worker reward is limited to The Burning Lands like the rest of the items in that reward option.

*** Miscellaneous ***

– “Watcher Scots” is now correctly listed as the mission giver for the mission achievement “Hero of Dragon Necropolis”
– Corrected an issue where /testcopy would fail if you had no items in the Dragon’s Hoard.
– Addressed a client crash when unloading models during the zoning or camping process.
– Addressed a client crash when rendering text.
– Fixed a client crash that could occur when failing to initialize chat windows.
– Added diagnostics to help prevent future zone crashes.
– The pet who leader command should once again be usable by all players to find out the leader of a targeted pet.
– Fixed a bug where the help message from /lootnodrop was being displayed incorrectly.
– Server select and the old login screens will now properly use your default browser when opening a web page.
– Improved pathing in the Claws of Veeshan version of Temple of Veeshan.
– Corrected typos in the Dwarf Heritage Crate: Dwarf Art Collector achievement.

*** UI ***

– Removed the no longer in use embedded browser window.
– Fixed an issue that could occur if you tried to deposit an item in your Dragon’s Hoard before it completely loaded.
– Corrected an issue where Task Overlay options weren’t loading and saving correctly.
– The Dragon’s Hoard will now automatically re-sort stackable items so that the partial stack will always be on the top or bottom (depending on which way you have the window sorted).
– Replaced the item filter type ‘Combinable’ with ‘Tradeskill’ which should prove to be a more useful search type.
– Added a help window to the Dragon’s Hoard window.
– Added tribute as a search option to the Find Item Window and Bazaar Window.
– Fixed the text description for augments that require using a Perfected Augmentation Distiller to remove.
– Added the Zone Guide connections between Cobalt Scar and Kael Drakkel.

– Changed –
EQUI.xml
EQUI_DragonHoardWnd.xml

– Removed –
EQUI_HtmlWnd.xml

– The EverQuest Team

 

December 10, 2020 Patch Notes

December 10, 2020
_____________________

*** Items ***

– Addressed an issue where raid chests and other NPCs that had more than 10 items in them were not properly allowing for those items to be looted.

*** Quests & Events ***

– Aaryonar (mission) – Removed a couple of wandering drakes that could ambush people just as they zoned in.
– The Call (mission) – Corrected an issue that was preventing the achievements from being awarded properly.
– The New Brood (raid) – Messaging for Klandicar’s Sortilege Strike and Klandicar’s Concussion spells will start a little earlier. On a strategy note, one of those starts happening after Klandicar loses a specific amount of HP, and that should really be the warning…

*** Collections ***

– Corrected an issue that was preventing collections from spawning in a few Claws of Veeshan zones.

*** Miscellaneous ***

– Corrected experience modifiers in the Claws of Veshan version of Cobalt Scar, The Western Wastes, Skyshrine, and The Temple of Veeshan.

*** UI ***

– Fixed some missing strings on the server select screen.

– The EverQuest Team

Game Updates for December 8, 2020 – Claws of Veeshan Launch

December 8, 2020
_____________________

*** Highlights ***

– Claws of Veeshan is now available for anyone that has purchased it.
– – Velious is overwhelmed with writhing ice. Frozen undead swarm everywhere. The few survivors throw aside old hatreds, for now at least, and band together to survive. The heroes of Norrath arrive to help them, but they have not discovered the source of the deadly ice. The remaining giants of Kael Drakkel, now more able to move around their city, carve a tunnel out to the Cobalt Scar. It is time for the bravest heroes of Norrath to challenge the dragons of Velious and put an end to the deadly magic that has tormented the citizens of the continent.
– – Rise to the challenge! Face the ancient dragons of Velious and bring them to account for their actions!
– – The Dragon’s Hoard is now available. See below for details.

*** Quests & Events ***

– Lake-Effect Snow Devils – Updated text to reflect which mob should be killed for credit with the quest.
– – Fixed an issue with snow dervishes appearing with incorrect names.
– – Fixed an issue in where players were not getting kill credit for killing snow dervishes in the Great Divide.
– To Kill a Thel Ereth Ril – Fixed an issue where Alchemist Vaskerin would not give the player the correct item to continue the quest.

*** Spells ***

– Monk – Increased the incoming damage modifier for ranks 2 and 3 of Firewalker’s Covenant.
– Necromancer – Increased the maximum level affected by Malevolent Alliance from 110 to 115.
– Paladin – Increased the maximum level affected by Holy Alliance from 110 to 115.
– Wizard – Increased the maximum level affected by Self-Combustion Effect from 110 to 115.

*** AA ***

– The following Archetype AAs are now collectively called “Battlefield Vengeance”:
– – Return Kick, Frenzied Return Strike, Knight’s Return Strike, Hunter’s Return Kick, Knave’s Return Strike, Warlord’s Return Kick, Beastlord’s Feral Kick, and Furious Refrain.
– – Their functionality remains the same.

*** NPCs ***

– More windchill sprites can be found in the Eastern Wastes (Torment of Velious).
– Zeflmin Welikanin can now teleport you to the Torment of Velious version of the Cobalt Scar.

*** Miscellaneous ***

– The Dragon’s Hoard is now available. To find it, open the bank and click on the Dragon’s Hoard button.
– – This will act as a separate bank for each character and allow you to store additional items.
– – It can be accessed from any banker in the world on all servers as long as you have purchased the Claws of Veeshan expansion.
– – This gives you the option to store your items in a list based format that is easily sorted and auto-merges your stacks of items for you.
– – The cap for each character’s Hoard is 100 items for members, 25 items for non-members, and 100 additional items from purchased Dragon’s Hoard Slots.
– – Dragon’s Hoard items will only show up in Find Item window searches when the Dragon’s Hoard window is open.
– – Dragon’s Hoard items will be listed in /outputfile inventory if it is run when the Dragon’s Hoard window is open.
– – The Dragon’s Hoard allows for one additional instance of a lore/lore-group item to be stored, independent of your inventory, similar to the shared bank.
– Fixed a potential client crash when trying to render lighting on some models.
– Fixed a potential rare client crash related to chat channels and invalid character data.

*** UI ***

– Fixed several potential client crashes related to custom UIs and the Overseer window.

– Added –
EQUI_DragonHoardWnd.xml

– Changed –
EQUI.xml
EQUI_Animations.xml
EQUI_BankWnd.xml
EQUI_BigBankWnd.xml
EQUI_FindItemWnd.xml

– The EverQuest Team

 

November 2020 EQ Updates

November 18, 2020
_____________________

*** Items ***

– Fixed the spell description of Claws of Veeshan Expansion Ticket to say it will grant Claws of Veeshan.
– Music Box: Kaladim will now play music even if you do not target yourself when you click
– Check out the Marketplace for featured Thanksgiving items. Runs from 11/18 until 12/1!

*** Spells ***

– Necromancer – Corrected an issue that allowed the Deathwhisper focus effect to affect spells that it is not intended to affect.
– Paladin – Spells in the Harmonious Blessing line will no longer stack with each other.
– Shadowknight – Spells in the Harmonious Disruption line will no longer stack with each other.
– Magician – Fixed an issue that caused Meteoric Bolt and Korascian Bolt to display an incorrect bolt model.

*** Miscellaneous ***

– Addressed a potential zone crash with disconnected players.
– Addressed a potential login server crash related to modifying account data.
– Addressed a potential zone crash related to spell processing.
– The newest wolves no longer count as birds and will trigger as wolves for Slayer achievements. The kills that were wolves but triggered the bird achievements will be removed from the “Bird Flew,” “The Zookeeper,” and “Featherbrained Plan” Slayer achievements. These kills will not be added to the equivalent wolf achievements. We apologize for the inconvenience this caused.

– The EverQuest Team

Stop trying to hack my Site

I would open this to comments, but my site is currently under attack constantly so I had to lock it down.  Someday people will respect one another’s sites and property instead of being bastards to one another.  There is nothing here that you would get even if you hacked in.  Its just a website.with no financial incentives and nothing private to give away, you are just ruining it for your own ego.

Are the New Expansions for EverQuest Worth the Cost?

I have been playing EQ since its inception.  22 plus years is a long time for a game to run and kudos to the fan base and companies htat have continued to pick it up and run with it.

My biggest two gripes currently with the game is:

  1. the cost of the new expansions which are nothing more than reworks of older zones and a bunch a freebies thrown in.  When will the developers come up with something new.
  2. Grouping…Nearly impossible.  So many people 2,3,4 boxing.  For what purpose?  To race to the top[ of the level number?  Are you actually enjoying the game?

I have been playing for a long time and there are many places I have not seen, many quests I have not done.  So many things I cannot do because you need a group.

It is time to either revitalize the game or just let it die off.  It is no longer a social event it is how fast can I reach the level cap.

I will continue to play, I have a life long membership, but I yearn for the good old days when I knew tons of people and could always get a group.

Just my opinion and thoughts.

 

Updates for October 21, 2020

*** Items ***

– Fixed a small spelling error in the description of Nimbus of the Lit Way.
– Necromancer – Corrected an issue that caused the Deathwhisper Shard of the Ancients to provide more benefit than intended. It now results in the same total benefit as other class epic augments.
– Look to the Marketplace this month for the Dwarf Heritage Crate. Each crate contains a random item. Trade these Dwarf Heritage items to your friends or collect them all yourself!

*** Tradeskills ***

– Fixed an issue that prevented some characters from receiving the tradeskill skill cap extensions that their known recipe counts qualified them for.

*** Quests & Events ***

– Corrected an issue where solo tasks were incorrectly displaying a 24 hour duration.
– Innoruuk’s Curse – Duriek Bloodpool in Paineel is no longer susceptible to combat and will now respawn every 30 minutes.

*** Spells ***

– Cleric and Paladin – Corrected a bad description for Divine Aura.

*** AA ***

– Ferocious Kick ranks 11-13 have improved resist values, making it harder to resist.

*** NPCs ***

– Fixed an issue that was causing pets renamed to a name that contained “pet” to revert to the default pet name.

*** Overseer ***

– Added Conflagrant Platinum as one of the rewards for crit success of the Ring of Scale tradeskill rewards.

*** Miscellaneous ***

– Corrected an issue where some characters who are in a fellowship were not always appearing in their fellowship.
– The /report command now gives you the option to open a Customer Service ticket in a browser, as reports will not be investigated without a corresponding ticket. Updated the help text for report to be more accurate. This command reports the first 20 visible lines of text in each open chat window, starting with the main chat window. /report can now be used once every minute instead of once each time your character zones.
– Added the /usetarget command which will left click a targeted player or right click a targeted NPC to help facilitate interactions in crowded areas.

*** UI ***

– Block, shield block, and staff block now display different messages in combat logs.

– The EverQuest Team

September 16, 2020 EQ Updates.

September 16, 2020
_____________________

*** Highlights ***

– Made many improvements to the Overseer system to make it simpler to find Agents you need when you need them. See the Overseer section below.

*** Quests & Events ***

– Shared tasks will now accurately display a max duration of 24 hours rather than listing unlimited time remaining.
– Franklin Teek remembered that there is no such thing as “highlor” kobolds in Norrath, and has realized that he meant “highland” kobolds. He apologizes to all adventurers who he confused.

*** Spells ***

– Corrected an issue that would cause the messages displayed when a spell is overwritten or wears off to either fail to display or display incorrectly.
– Enchanter – Corrected a missing item that made level 111 animations take more melee damage than intended.

*** AA ***

– Corrected an issue that was preventing multiple Alternate Advancement Abilities from activating from a single hotkey press.

*** NPCs ***

– Lord Bergurgle is no longer susceptible to charm.
– Fixed the models in the Misty Thicket to be more consistent with other fire beetles.

*** Overseer ***

– Fixed an issue that caused the 21st Anniversary Overseer Quest “I Guess This is Growing Up” to remain available after the event had ended.
– Conversion quests no longer enforce rules for iconic Agents, meaning that you can have more than one of an iconic Agent on a single conversion quest at a time.
– You can now start or complete conversion quests when you have hit the active or completed quest caps and they continue to not count towards these caps.
– The DBC costs to recover an incapacitated Agent have been rebalanced. The minimum cost to recover an Agent has slightly increased while the cost to recover an Agent with a multi-day incapacitation has decreased significantly.
– Modified how Available Agents are sorted in the Quests tab for non-conversion quests. They are now sorted by the total number of matching traits and jobs, then by job ranks, rarity, and finally name. This change will usually result in sorting Agents with the highest potential contribution ahead of the pack.
– – Conversion Quests now sort by the total number of idle duplicates in descending order, then by name.
– Optional quest party slots now display their required job rank.
– Agents who offer no benefit to a quest no longer appear in the Available Agents list in the Quests tab.
– Unavailable Agents are now sorted to the end of the Available Agents list.
– Added a tooltip that displays an Agent’s name, jobs, and traits when hovering your mouse over an Agent’s minimized portrait.

*** Progression Servers ***

– Players may server transfer between progression servers that are in the same or later expansion and within the same or a less restricted ruleset. True box is more restrictive than servers without it. Free trade (Firiona Vie ruleset) is less restrictive than servers without it. Voting unlock servers are more restrictive than servers without voting. This means:
– – Characters on any progression server may transfer to live servers.
– – Characters on Aradune, Agnarr, Coirnav, and Mangler may transfer to Phinigel.
– – Characters on Aradune and Mangler may transfer to Selo.
– – Characters on Aradune may transfer to Mangler or Rizlona.

*** Miscellaneous ***

– When starting a new shared task or dynamic zone, players in a group or raid will be added in order by what group they are in from 1 to 12 in the raid window, followed by ungrouped players. The raid leader will always be added first. This is to alleviate the need to remove and reinvite additional players if there isn’t room for them in the instance. Within a single group, the order players are added to the instance is not necessarily what is displayed in the raid window.
– On new characters, autosplit will now be enabled by default.

*** UI ***

– Corrected an issue that would prevent the reward selection window from displaying your pending rewards.
– Fixed an issue where /grouproles could cause your client to crash.

– Changed –
EQUI_OverseerWnd.xml

– The EverQuest Team

August 19, 2020
_____________________

*** Highlights ***

– Necromancer – The critical DoT focus effects on the Necromancer epic 1.5, 2.0, and 2.5 will now begin to decay in effectiveness when casting spells above level 80.
– Fixed an issue where the task window would sometimes display ‘left over’ task steps from a different task.

*** Items ***

– Unequipping items whose stats are increased when wearing Power Sources will now immediately remove the invisible augments that provide these stat bonuses.
– – This corrects several issues that indicated that the item can not be modified until all augments are removed.
– Fixed an issue with some Sebilisian Hardcore Heritage items granting the wrong items.
– Removed heirloom from tradeable items since it’s redundant.
– Necromancer – The critical DoT focus effects on the Necromancer epic 1.5, 2.0, and 2.5 will now begin to decay in effectiveness when casting spells above level 80.

*** Tradeskills ***

– Corrected the spelling of Rallos Zek Devotee’s Defense and Rallos Zek Acolyte’s Defense to be consistent with other things with defense in the name.
– Corrected the spelling of crystallized in several recipes.

*** Quests & Events ***

– Ralkor Bloodmoon Raid – Fixed an issue that would cause the event to stall once all of the channelers were killed.
– The Conflagration Generals – Added a zone-wide message when a whorling wildfire is hit with the proper spell. The message will indicate who cast what spell and what the special damage is.
– Earning One’s Place – Fixed the faction requirement to now work properly. You must be “threateningly” to the Servants of Esianti to get the task.
– Grummus Event (Plane of Health) – Fixed an issue that was preventing the grumlings from “exploding” when they die. They will now cast Explosive Pus as expected when they die.
– Corrected an issue where seasonal events could be scheduled incorrectly during a leap year.

*** Spells ***

– Fixed a client crash when moving or deleting an item in the middle of casting free target spells.
– Updated the message when scribing ToV spells to be more informative.
– Added a message when learning a new combat ability that includes the ability name.
– Corrected an issue that periodically caused the spell bar to become locked out, either after activating an item or while casting spells with the highest ranks of the Bard AA ability Quick Time active.
– Cleric – The Crippling Glare effects from the Shining Rampart line will no longer create a debuff on the target. Reduced the chance to proc slightly (from a base of 10ppm to 9ppm) and changed the heal from a recourse to a trigger cast so that it will now be able to heal you even if the stun can not land.
– Necromancer – The Curse of Mortality line of spells no longer stacks with itself. Increased the damage dealt and mana cost.
– Necromancer – The Swift Deconstruction line of spells no longer stacks with itself or with the Curse of Mortality line. It now deals the same amount of damage as the equivalent spell from the Curse of Mortality line, with the same efficiency. Removed the shared spell timer from the line. This spell line will no longer deal different damage to different targets. Increased the resist modifier so it lands more reliably.

*** AA ***

– Fixed an incorrectly referenced level range in the spell description for the max rank Enchanter Gracious Gift of Mana proc.
– Added a spell description to Enchanter Reactive Rune IV through XIII and standardized the AA description at all ranks.
– Shaman/Magician Wind of Malaise ranks 2, 3, 10, and 11 now have the same expansion and level requirements as the ranks of Malaise that unlock them.
– Magician Companion’s Fury ranks 110, 111, 112, 133, 134, 135, and 136 now require expansions that match their level requirements.
– Fixed an issue that could cause Paladin Divine Stun and Disruptive Persecution to have no reuse timer.

*** NPCs ***

– Swarm pets should now have the correct name, even when being summoned at the same time as another.
– Geomar Hapera in Paineel now correctly offers Parcel and Recovery services.

*** Mercenaries ***

– Corrected an issue where mercenaries sometimes displayed numbers after their name.

*** Overseer ***

– Incapacitated agents should now recover naturally more quickly, instead of idling at 0h 0m 0s.
– Added Conflagrant Platinum as one of the rewards for the Ring of Scale tradeskill rewards.
– Fixed an issue with the Agent Tab display when adding an agent while scrolled down.

*** Miscellaneous ***

– Corrected an issue that prevented real estate items from appearing in your Crate of Eviction after transferring servers.
– Made further improvements to reduce lag caused by launching dynamic zones.
– Fixed a potential client crash when adding a new item to the Advanced Loot window.
– Fixed a potential client crash when adding an item to a player’s cursor.
– Fixed several new types of zone crashes.

*** UI ***

– Corrected an issue where spell damage was only reporting to 75 feet away.
– Fixed an issue where the task window would sometimes display ‘left over’ task steps from a different task.
– Fixed an issue that was causing erratic behavior for a raid’s delegated main assists, NPC markers, and master looter after a change in raid leadership. This should fix the problem where /assist main or /assist raid would stop working as expected.
– Fixed an issue that would cause an ornament to stick to an item if it had a reward that was claimed while the ornament was in an item. Instead, you will be unable to claim the reward until the ornament has been removed. Players with a stuck ornament will need to use an Ornamentation Stripping Tool to remove the ghost ornament from their item.
– Moved DoT damage taken by your character from the DoTs (Others) filter to the DoTs (Yours) filter.
– Removed voice chat integration from the game.

– Changed –
EQUI.xml
EQUI_Animations.xml
EQUI_DragItems.xml
EQUI_FriendsWnd.xml
EQUI_GroupWindow.xml
EQUI_OptionsWindow.xml
EQUI_PlayerWindow.xml
EQUI_RaidWindow.xml
EQUI_TopLevelScreens.xml
EQUI_VoiceActionBarWnd.xml

*** Previously Updated ***

– Fixed an issue where one set of next year’s collectibles were dropping from creatures in Mearatas.

– The EverQuest Team

EQ Updates for July 15, 2020

*** Highlights ***

– Made various improvements to world performance and stability related to loading characters, real estate data, and instances.
– Fixed several causes of zone and client crashes.
– Made a number of speculative fixes to address issues with overseer data not loading as expected.
– Added the ability for characters on Aradune to /servertransfer to Rizlona for free. See Progression Servers section for details.
– Norrath now embraces free-range eggs. See Tradeskills section for details.

*** Items ***

– Corrected an issue where some ornamentations would not display after zoning, or in player housing.
– The spell description on Black Fur Boots now correctly indicates that the Spirit of the Wolf buff affects the caster and not their target.
– Snow Griffin Saddle will no longer display as a bag when placed in a real estate.
– Unwritten Glyph and the glyphs sold by Alerynril the Loyal now include the level 115 rank of the glyph ability.
– ‘Transforming Surprises’ that dropped from Convorteum raids have been removed as they served absolutely no purpose other than to annoy completionists.
– Adjusted the price of the Hero’s Forge Suit Consolidator on loyalty merchants down to 781 crowns.
– Painting: Tassel’s Tavern when placed in housing should now correctly teleport you to the tavern in classic North Freeport.
– Adjusted the buffs offered by the following marketplace potions to prevent them from being overwritten by other buffs/debuffs: Double Faction Potion, Draught of the Craftsman, Locked Faction Potion, Bottle of Alacrity, the Avian, Buoyancy, the Cetacean, Clarity, Endless Air, Health, Replenishment, See Invisible, Speed, Spirits, Ultravision, and the Ursine.
– Fixed the missing ornamentation slot on Darkened Wind Saber.

*** Tradeskills ***

– Norrath now embraces free-range eggs. You’ll find them on some baking merchants. These eggs work the same as snake eggs in many of the generic egg recipes.

*** Quests & Events ***

– Heroic adventures from Call of the Forsaken, The Darkened Sea, The Broken Mirror, and Empires of Kunark have been reverted to use the spell scaling data from when those expansions launched.
– Seeking the Sorcerer (Raid) – It will no longer be possible to avoid Bledrek’s Discharge by standing behind things. You will need to move out of the area.
– Seeking the Sorcerer – Bledrek and Bled should no longer target the guardian golems with spells that are meant to cause the target to flee the room.
– Seeking the Sorcerer – The bosses will no longer be willing to chase people down the stairs.
– Tower of Frozen Shadow (Raid – Torment of Velious) – Once all the raids in the zone have been successfully completed, the mirrors will behave as they do in the group version of the zone.
– The Ice Moves – Fixed an issue that could cause the Notes of a Grand Armsman and Smelting for the Grand Master to not drop from the Grand Armsman.
– Crusader Vraket will no longer praise random summoned entities if he cannot find the player that made a kill worthy of mention, he will instead praise himself. After all, he is worthy!
– Cactiikii (Raid) – The atrocious cacti will now only spawn one add at a time instead of four.
– Kerafyrm the Awakened (Raid) – Kerafyrm can no longer be slain, which will ensure that the raid will complete successfully when he is reduced below 5% health.
– Disable the Recycler (Fortress Mechanotus Task) – Added safety logic to despawn the event if it has not been completed for 15 minutes, which should prevent it from getting into a bad state for days.
– Marton Sayer in Qeynos Hills will now reward adventurers with a version of the Gnoll Slayer that does not include Bane Damage before Shadows of Luclin is active.
– – Once Shadows of Luclin is active, the Gnoll Slayer can be converted into the version that provides Bane Damage: Gnolls.
– Made the following changes to the Gloomingdeep Tutorial:
– – Clicking OK at the conclusion of the tutorial will correctly whisk you away to The Mines of Gloomingdeep.
– – Made several formatting and text fixes.

*** Spells ***

– Corrected an issue where creatures slain by direct damage spells reported their death to everyone in the zone.
– Updated the description on some familiar spells that said they summon a minotaur.

*** NPCs ***

– Added a small chance for ‘humanoids’ in Torment of Velious to drop Raw Velium Ore, Velium Infused Pelt, Velium Infused Spider Silk, or Velium Infused Logs. The ore is in addition to the ore they already drop.
– Thach Jerden decided now was a good time to leave the Plane of Knowledge and embark on a journey of his own. Since he no longer wants your Hardcore Heritage items, we decided to update the Hardcore Heritage armor drops to simply be a right click on the dropped item.
– – We’ll miss Thach in the Plane of Knowledge, but hopefully he can find that eagle he keeps talking about…
– Treants in classic zones have reverted to their classic appearance.
– The cages in Combine Dredge are now less feisty, and no longer fight back.

*** Overseer ***

– Corrected an issue where the Finish Now! button would not be disabled if you had claimed 10 Overseer quest rewards.
– When the last copy of an Agent is removed, if that Agent is assigned to an offered quest, the assigned quest will have all Agents cleared.
– Corrected an issue where the number of reported Max Completed Quests could reset to its previous value after zoning.

*** Progression Servers ***

– Added the ability for characters on Aradune to /servertransfer to Rizlona for free. Note that the character needs to be of level 20 or above and your account and character must be at least 30 days old.
– Narron Jenork in Ak’Anon is now available in original EverQuest. He has nothing to say to anyone about anything, including Initiate Watchman armor, until Planes of Power unlocks.
– Iksar shaman Plane of Hate class armors are no longer available until Ruins of Kunark has unlocked.
– Beastlord Plane of Fear class armors are no longer available until Shadows of Luclin has unlocked.
– Berserker Plane of Fear class armors are no longer available until Gates of Discord has unlocked.
– Magus Burlshin will be able to help players on Selo, and possible future fast servers, gain a shard for use in the Shard Experiences task.

*** Miscellaneous ***

– Corrected an issue where /hidemodels hid your character after dying in the same zone.
– Added /hidemodels none as an option to more easily un-hide all players, pets, and mercenaries.

*** UI ***
– Removed the ‘All Access Days Left:’ label in the inventory window. This most accurate place to find this information is in the Membership Info section of your account at everquest.com.

– Changed –
EQUI_Inventory.xml

– The EverQuest Team

EQ Game Updates for June 17, 2020

*** Highlights ***

– Three new pride hares, along with the three introduced last year, will be freely claimable from the Marketplace from June 24th to July 31st.

*** Items ***

– Fixed a problem with the teleport on Painting: Tassel’s Tavern.
– Fixed the typo in the Fear-Infused Rachnid Heart. It is now a Fear-Infused Drachnid Heart, as Mayong intended.
– The Human Heritage ringmail, cloth, and leather suits will no longer indicate that they fit into chain and plate armor.
– Fixed some Froststone ornament icons that would look like necklaces after being applied to a weapon.
– Three new pride hares, along with the three introduced last year, will be freely claimable from the Marketplace from June 24th to July 31st.
– Mounts will no longer activate for Paladins or Shadowknights before Luclin.
– Adoptable Heritage Crate Familiars are no longer Heirloom, as the adoptable versions of the items are tradable and the adopted familiar versions of the items are not.

*** Quests & Events ***

– Derakor the Vindicator (Raid – Torment of Velious) – At the point where Derakor starts eating the undead around him, whenever a set of adds spawns he will always wait at least 30 seconds before he eats one. This should address issues with the Don’t Eat the Dead achievement.
– Greater Spirit Shield (Achievement – The Broken Mirror) – Corrected a typo in the reward description of this achievement.
– Bugglegupp, Tergon’s Spellbook, Toko’s Head, Darkforge Helm – Fixed some broken dialogues and other bad behavior in these quests.
– Till Death Do Us Part – Increased the threshold before the raid will reset due to any NPCs being idle.
– Heart of Frozen Shadow – Made the following changes to this raid:
– – Increased the threshold before the raid will reset due to all NPCs being idle.
– – It’s again equally likely that spawned specters will be restless or non-restless.
– The Tavern at the End of Norrath (Achievement) – Now correctly indicates that you need to have completed The Fall of Toskirakk in order to have access to Korafax, Home of the Riders.
– Hardcore Heritage, Sebilis Phase – Extended the duration of this event from 2 to 4 weeks.
– The Beast Below – Fixed several issues with the messaging of the mechanics in this raid event. The messages will no longer show # and ! symbols, they will no longer display if the target is invalid, the pop-up message sent directly to a target will now also appear in chat, and chat messages now use the event color / filter.
– Veil of Alaris – If you do not have the correct flags to request raids in the tier that your evolving Record book has advanced to, activating it again should correctly flag you to request access to any tier in which you have completed all raids.
– Convorteum Raids – The “Transforming Surprises” have been removed as they served absolutely no purpose other than to annoy completionists.

*** Spells ***

– Necromancer and Shadowknight – Changed Vampiric Curse and Bond of Death to use resource taps rather than a reflected recourse spell to return health to you.
– Necromancer – Changed the Dyn`Leth’s Grasp line of Damage over Time spells to use resource taps rather than a reflected recourse spell to return health to you.
– Necromancer – The Dyn`Leth’s Grasp line of Damage over Time spells no longer stacks with itself. Damage and mana costs have been increased.
– Necromancer – The Swift Lifedraw line of Damage over Time spells no longer stacks with itself or the Dyn`Leth’s Grasp line. Its damage and mana cost now matches the Grasp line per tick. Reduced the recast time and removed the timer. It no longer deals different amounts of damage to raid targets. Converted all ranks to use a resource tap rather than a reflected recourse spell to return health to you. Moved the memorization category from Taps->Health to Taps->Duration Tap.
– Necromancer – The Dark Leech line of Damage Over Time spells no longer stacks with itself. Damage and mana costs have been increased.
– Necromancer – Lowered the recast time of Zevfeer’s Theft of Vitae and Night Stalker to 1.5 seconds. Removed the linked spell timer from Night Stalker.

*** NPCs ***

– NPCs in Classic through Luclin will inflict 20% less damage while charmed.

*** Overseer ***

– Removed the membership requirements for collection, tradeskill, and ornament rewards.
– If you change filters while selecting an agent for an Overseer quest, it will now properly update the selected agent highlighting and count.
– If you are unable to start an Overseer quest, you will now receive a message in the chat window stating such.
– Addressed an issue that could cause the agent count when assigning agents to a quest.

*** Progression Servers ***

– It is no longer possible to unwrap the Sanctus Seru teleport or mount from the Human Heritage Crate until the Shadows of Luclin has unlocked on the server.
– Aradune unlock events will show on the in-game calendar.
– The Demiplane of Blood – It’s now possible to launch this raid instance once Secrets of Faydwer has been unlocked for at least one month and the character requesting the raid is at least level 70.

*** Miscellaneous ***

– Corrected an issue where guild names would sometimes display as ‘Unknown Guild’.
– The Hero’s Forge Suit Consolidator is now available on the loyalty merchant.
– Hero’s Forge – Fixed a clipping problem in the backs of the arms that affected some races.
– Fixed an issue that caused a few legacy zones to unintentionally be set as hotzones on non-Progression servers.
– Disabled the use of the keyring window and keyring-item hotkeys during monster missions.

*** UI ***

– Corrected an issue where the LDoN leaderboards failed to display all players in the list.
– Experience reward types will now display more detailed descriptions when previewed in the reward selection window.
– Added the command /rewards to open the reward window.
– Added a chat message when you try to open the reward window without having any pending rewards instead of opening and immediately closing the window.
– Added a confirmation box when attempting to loot an item with a lore-equipped group that matches an item you currently possess.
– Updated the message when failing a tradeskill combine to include the name of the item you were intending to make.

*** Previously Updated ***

– Agnarr: Added three worg mounts to the marketplace.
– Fixed the jumbled up achievement objectives for Human Heritage Crate: Human Art Collector.
– Fixed an error in the Call of the Forsaken reward script that caused it to fail to give currency or keys.
– Beyond the Barrier – It should now be possible for a character to receive the subtask Exploring Crystallos, even if the character had already completed that task.

– The EverQuest Team